Low Poly Work

DOTA 2 Weapons

Together with producer Patrick Lemus, and concept artist Nate Hallinan, the three of us formed the production company No No Geode. Our first endeavors included making weapons and accessories for the game DOTA 2. Below are some various WIP stills, and in game shots of our creations so far.

You can see our work on the Steam Workshop here: No No Geode Steam Workshop 

The Cranky Painsaw - Pudge

Original Concept

Completed Model

Loading Screen

In Game

Heaven Sent - Keeper of Light

Original Concept

Completed Model

Loading Screen

In Game

Three Torments - Spirit Breaker

Original Concept

Skull Sculpt

Rigged In Maya

In Game

Holiday Ham - Ogre Magi

Original Concept

In Maya

Loading Screen

In Game